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Anima Chronicle

Strategy, Role-playing · PONIMUDO

Not rated yet

Single player

A free demo of a turn-based tactics story: three friends at a fireworks festival are swept away to another world.

Ways to play

Each option is checked separately: an app for one system says nothing about browsers or other systems.

  • Opens the developer's website. (anima-chronicle.pages.dev)

    Installation
    Not needed
    Registration
    No registration
    Price
    Free
    Controls
    Mouse
    Compatibility
    Started in headless Chrome on macOS at 1280 x 720 with the mouse; played the opening of Chapter 1 to the first battle, moved a character, attacked and ended a turn.
    Checked 31 Oct 2026 · HeapPlay game scout
    Version
    Not specified
  • Opens the developer's website. (anima-chronicle.pages.dev)

    Installation
    Not needed
    Registration
    No registration
    Price
    Free
    Controls
    Touch
    Compatibility
    Started in Chrome's phone emulation (390 x 844, touch), not on a real phone; played the opening of Chapter 1 to the first battle, moved a character and attacked. The page fits the screen.
    Checked 31 Oct 2026 · HeapPlay game scout
    Version
    Not specified

About this game

Polka, Canaria and March go to a fireworks festival and end up in another world, and the story follows them as they look for the way home. Scenes play out as illustrated dialogue that you tap through, and then the party meets its enemies on a grid map. The first battle is against goblins.

In a battle you select a character, tap a highlighted square to move there, and then choose an action such as Attack. Enemies can strike back, and damage appears as numbers in a log. On a phone you use touch and on a computer the mouse. The maker designed the game for a phone held upright; on a computer it fills a wide window.

This is a demo in English covering Chapters 1 to 6, and only the start of Chapter 1 was checked for this page. The maker's English site says the story is voiced through Chapter 6. Parts of the battle screen, such as the terrain line and some log messages, are still in Japanese. The maker says the story is planned for 36 chapters and that a paid full release is possible.

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